![]() and of course more powerful washers that are REALLY big time savers. You can buy soaps for various surfaces that will clean large areas with minimal effort, rotating nozzles to get caked on mold, etc. While your standard nozzle and washer can accomplish almost anything, upgrading your stuff will make things go faster. ![]() You don't necessarily have to get every single speck - as long you you complete 99%+ it will "clear" the object and count it as totally clean. You can also hit Tab to briefly highlight any dirty spots you missed. ![]() But you get paid in an itemized fashion for each thing you clean, so you can potentially buy new stuff as you go along without having to complete the entire job first.Ī meter shows how much you have left to do on every object in the game, and you'll get a satisfying flash and "DING" when you 100% something. Jobs are typically big projects - an entire house, an entire yard, etc. You start out with a basic model with a standard set of nozzles, but can buy more things as you earn money from jobs. It's the first game I've played that accurately translates the physical pain from the real-world action into the PC game. My hand even hurts from gripping the mouse, just like my hand hurts from gripping the handle of the pressure washer. I'd like to tell you the game flips all this on its head, but it's such an accurate representation of pressure washing that it kind of follows the same pattern. ![]() However, it's also a hell of a lot of work, and every time I pressure wash something it's fun for about 5 minutes and then I realize it's hard work and it sucks. Why? I like power washing stuff (or pressure washing, as we call it in my neck of the woods) in real life, so I guess that's part of the appeal. I felt like I needed to admit this to someone, so here goes.
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